Ear Plugs:
Press 'N' to toggle ear plugs and use the '-' and '=' keys to change the level of sound reduction.
Ingame voice chat is unaffected by ear plugs.
Autorun:
Default key is Num +
Airdrops:
An airdrop is called in to a random location every 20 minutes.
There are three types of crates that can spawn.
(Airdrop events will be increased once the server playerbase is larger)
King of The Hill (KOTH):
One KOTH can be active at a time.
A new King of The Hill is spawned at a random location every 10 to 20 minutes.
(KOTH spawns will be increased once the server playerbase is larger)
Loot Caches:
Random loot caches that can contain anything from an apple to high tier weapons and armour spawn at random locations across the map.
Locked Keycard Rooms (Safestores):
On each startup of the server (or after restarts), 5 locked rooms spawn.
These rooms can be unlocked using the colour matched keycard, once per restart.
Keycards can be obtained as a reward from the other events or very rarely off killed zombies.
Admin Events:
There will be regular admin events hosted ingame.
These events will be announced in the discord.
These events are purely up to the creativity and rules set by the admin running the event.
Planned/W.I.P:
AI Missions (like the Arma 2 days)
Our take on a Player Bounties system
Raid events (Announced pre-fabricated base spawned with goodies inside)
If your chat size is too small, you can change it in your settings under the 'EXPANSION' tab!
The server uses Expansion Groups.
To create a group, open the book (Default: B) and click 'Party Manager'. Under this window you can name and create your group.
To add members once you have created your group, search for them on the right side of the group page.
To accept a group invite, open the book (Default: B) and click the 'Party Invites'
When you place a flag pole, you must fully raise and claim your flag to be able to build. If you have friends who you also want to allow to build, you must use the 'Add Member' function on the flag pole and your friend must 'Accept' at the flag.
If you are still unable to build, or cannot place a flag, then you may be too close to an enemy territory!
The server spawns hidden caches at random across the map. They can contain virtually anything! They look like the image on the left.
Raid Tools:
Base Raid Hammers can be used to raid Tier 1 and Tier 2 doors. Tier 1 takes 10 minutes, Tier 2 takes 20 minutes
Base Raid Saws can be used to cut code locks off. Storages - 5 cycles, 1 minute each. Doors - 5 cycles, 3 minutes each
Breaching Charges:
Both types of breaching charges take 10 seconds to arm or defuse and have a 30 second timer.
Tier 1 Doors - 1 x Homemade or 1 x Heavy
Tier 2 Doors - 3 x Homemade or 2 x Heavy (The door will lower down to Tier 1 after the first explosive is used)
Tier 3 Doors - 6 x Homemade or 3 x Heavy (Fully destroys door)
Vanilla Explosives:
Each tier door has a certain amount of health. You can use a tape measure (purchasable at trader) to check the health.
The Plastic Explosive is the only vanilla explosive that is really viable for base raiding.
However, you can still cause a small amount of damage to the doors using grenades, claymores, landmines etc.
Tier 1 - 2 x Plastic Explosives
Tier 2 - 3 x Plastic Explosives (The door will lower down to Tier 1 after the first explosive is used)
Tier 3 - 4 x Plastic Explosives (Fully destroys door)
Please refer to the discord for detailed instructions on how to use the mod.
DayZ-Expansion
Code Lock
BaseBuildingPlus
RedFalcon Flight System Heliz
KOTH
Breachingcharge
BodyBags
SCWS Armoury
APES Tiered Armor
Advanced Weapon Scopes
MuchCarKey_Expansion
BuilderItems
ArmA 2 Props Pack
Collectable Items
SimpleAutorun
BaseRaidToolsV2
Money Ruble
MMG Base Storage
CannabisPlus
FlipTransport
Disable Broken Legs
No Vehicle Damage
Instant Territory Flag
MerkZone Exclusive Weapons & Vehicles
No Inertia
LBMaster Ear Plugs
CF
Dabs Framework
VPPAdminTools
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